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{{Infobox Job | |||
|jobBase=Swordman | |||
|jobType=2-1 | |||
|jobLevel = 50 | |||
{| | |Race=[[Human]] | ||
| | |changesAt=[[Prontera]] Chivalry | ||
|skills=10 | |||
|skillPoints=76 | |||
| | |questSkills=1 | ||
| | |Skills from Soul Link=1 | ||
|str=8 | |||
|agi=2 | |||
|vit=10 | |||
|int=0 | |||
|dex=6 | |||
|luk=4}} | |||
== Overview == | |||
[[Image: Knight.jpg|thumb]] | |||
The Knight class is the primary second job for the [[Swordman]] class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the [[Swordman|Swordman's]] swords. They are also allowed to acquire powerful [[AoE]] skills like the famed [[Bowling Bash]] and the [[Spear|spear]] exclusive skill, [[Brandish Spear]]. | |||
== Job Change Guide == | |||
''See [[Knight Job Change Guide]] for detailed information.'' | |||
Changing into a Knight from a [[Swordman]] requires the player to complete a number of tasks: | |||
* Item collection | |||
* A written test | |||
* Battle test | |||
* Word association quiz | |||
* A test of self control | |||
* Personality quiz | |||
After completing these tests, the player will be transformed into a Knight. All this takes place inside the [[Prontera]] Chivalry ([[Prontera]] xx, yy). | |||
==Builds== | |||
===Hybrid=== | |||
*STR: 70-90 | |||
*AGI: 60-90 | |||
*VIT: 60-90 | |||
*INT: 1 | |||
*DEX: 40-60 | |||
*LUK: 1-20 | |||
Weapon: [[Spear]]s, [[One Handed Sword]]s, or [[Two Handed Sword]]s | |||
These knights try to get the best of both realms. By having a good chemistry of [[AGI]] and [[VIT]] depending on the user's playing style, they gain survivability in some areas while losing it in others. Hybrids are denoted by which stat is the highest. AGI-VIT Knights usually stick with a setup similar to an AGI knight. VIT-AGI Knights, likewise, generally stay with the setup of a VIT Knight. | |||
Every Knight should have medium to medium high VIT for surviving against mobs (flee is reduced once more than one monster attacks the player). However, even for pure VIT / AoE builds, AGI is also helpful for less delay between each [[Bowling Bash]] cast. | |||
===SVD=== | |||
*STR: 70-90 | |||
*AGI: 1-40 | |||
*VIT: 80-99 | |||
*INT: 1-30 | |||
*DEX: 40-60 | |||
*LUK: 1-20 | |||
Weapon: [[Spear]]s, [[One Handed Sword]]s, or [[Two Handed Sword]]s | |||
SVD Knights ([[STR]]/[[VIT]]/[[DEX]]) are a classic, effective Knight build that is still one of the most useful builds. An SVD Knight is great for AoE leveling with [[Bowling Bash]] or [[Brandish Spear]] (Spear weapon only). In single target situations, the SVD Knight is especially effective on [[Large]] sized monsters utilizing [[Pierce]]. | |||
[[INT]] is a variable stat, and generally Knights do not rely on SP regen and instead use Equipment or Cards that can leech SP back, like Earth Deleter Card. [[AGI]] is not for defense when being attacked by multiple monsters (due to the [[FLEE]] penalty) and its main purpose is to use [[Bowling Bash]] or [[Pierce]] at a faster rate because of the [[ASPD]]. | |||
===AGI Two-Hand Sword=== | |||
*STR: 70-90 | |||
*AGI: 80-99 | |||
*VIT: 40+ | |||
*INT: 1 | |||
*DEX: 40-60 | |||
*LUK: 1-20 | |||
Weapons: [[Element]]al [[Two Handed Sword]]s or [[Card]]ed [[Two Handed Sword]]s | |||
[[AGI]] Knights is usually recommended for newer players without funds. They have high [[ASPD]] and [[FLEE]] for quick single target killing, so it uses minimal HP / SP [[Healing Items]]. Their main method of attack is melee-ing single monsters with [[Twohand Quicken]], which increases [[ASPD]] by 30%. When faced with multiple foes, they still have the option of using [[Bowling Bash]]. | |||
== Tactics == | |||
=== Recovering HP or Healing Items === | |||
When mobbing or tanking groups of monsters, especially for [[AoE]] leveling, [[Healing Items]] WILL need to be consumed and often even spammed. One popular healing item is Fresh Fish due to its cheap cost and low weight. It can be purchased from NPCs off the Chef's Assistant at the docks of Alberta (167, 134) as well as other locations for only 250z each (190z with max [[Discount]]). | |||
{{Item List |id=579 |item=Fresh Fish |simple=yes}} | |||
For a list of Healing Items, a comparison, and a list of a couple popular Healing Items, please see the main article: [[Healing Items]]. | |||
== Equipment == | |||
=== Eden Group Equipments Quests === | |||
:''Main article: [[Eden Group Equipments Quests]]'' | |||
Eden Group Equipment is free and a great place to start for gear to use. The Spear is a good weapon and generally a good choice for a Knight and their future classes' use, but some may opt for the Two Handed Sword for cheaper single target leveling with [[Two Hand Quicken]]. | |||
=== General Equipment Recommendations === | |||
:''Main article: [[Equipment]]'' | |||
The Equipment article lists some general all purpose equipment that is useful through the PVM phase and also for endgame use as well. | |||
=== Third Class Compatible Equipment === | |||
:''Main article: [[Rune_Knight#Equipment|Rune Knight Equipment]]'' | |||
It is recommended to look at the Equipment recommendations for the Third Class job to see what equipment to strive for, rather than to spend a lot of money on a piece of equipment that will not be used in the future as a third class. However, some equipment may have a high level requirement, or are [[transcendent]] only. | |||
=== Weapons === | |||
After considering what requirement skills have (some skills can only be used with certain weapon types), the Weapon Search tool within the iRO Wiki DB site is very helpful. Generally, for physical classes (both melee and ranged), something with high [[ATK]] is best. For magic classes, something with high [[MATK]] is best. | |||
Link to the iRO Wiki DB Weapon Search: http://db.irowiki.org/db/weapon-search/ | |||
==Class Data== | |||
===Skills=== | |||
:''See [[Swordsman#Skills|Swordman]] Skills for first class skills.'' | |||
:''See [[Skills#Skill_Reset|Skill Reset]] for information about free skill resets.'' | |||
{| class="wikitablec sortable" | |||
|- | |||
! Skill !! Description !! Levels !! Type | |||
|- | |||
| {{Skill List|skill=Bowling Bash}} | |||
|| Knock targets backward, causing up to 500% damage in a 5x5 cell area that hits up to four times. || 10 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |- | ||
| | | {{Skill List|skill=Brandish Spear}} | ||
|| Swings the equipped spear forward to a single target to inflict ranged [[ATK|physical damage]] to all enemies in front of the user. || 10 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |- | ||
| | | {{Skill List|skill=Cavalier Mastery}} | ||
|| At maximum level removes the 50% [[ASPD]] penalty when riding a [[Peco Peco Ride|PecoPeco]]. || 5 | |||
|style="background:#cccccc"| Passive | |||
|- | |- | ||
| ' | | {{Skill List|skill=Counter Attack}} | ||
|| Block an enemy's attack and automatically perform one critical attack on them, ending the Counter Attack stance. || 5 | |||
|style="background:#ccffcc"| Active | |||
|- | |- | ||
| | | {{Skill List|skill=Peco Peco Ride}} | ||
|| Enables [[Knight]]s or [[Crusader]]s to ride a Peco Peco.|| 1 | |||
|style="background:#cccccc"| Passive | |||
|- | |- | ||
| {{Skill List|skill=Pierce}} | |||
|| Strikes a single target for an amount of hits based on target's size. Requires a Spear class weapon. || 10 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |- | ||
| | | {{Skill List|skill=Spear Boomerang}} | ||
|| Must be wielding a Spear weapon. Throws the equipped spear at a single target (the spear does not require retrieval). || 5 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |- | ||
| | | {{Skill List|skill=Spear Mastery}} | ||
|| Adds +4 ATK per skill level to Spear weapons. If the player is riding a PecoPeco, an additional +1 ATK per skill level is added. || 10 | |||
|style="background:#cccccc"| Passive | |||
|- | |- | ||
|} | | {{Skill List|skill=Spear Stab}} | ||
|| Strikes a target enemy and all enemies in a line between the player and the target. Requires a Spear. All struck enemies are knocked back 6 cells. || 10 | |||
|style="background:#ffcccc"| Offensive | |||
|- | |- | ||
| {{Skill List|skill=Twohand Quicken}} | |||
|| Temporarily increases [[ASPD|attack speed]], [[Stats#CRIT|critical hit rate]] and [[HIT|hit rate]] with '''[[Two Handed Sword]]''' class [[weapons]]. || 10 | |||
|style="background:#ccffff"| Supportive | |||
|} | |} | ||
===Quest Skills=== | |||
{| class="wikitablec" | |||
|- | |- | ||
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest | |||
|- | |||
| {{Skill List|skill=Charge Attack}} | |||
|| Ranged attack: Rush a target, dealing more damage depending on how far away you are from it. || 1 | |||
|style="background:#ffcccc"| Offensive || 40 || [[Knight_Skill_Quest#Charge_Attack_Quest|Charge Attack Quest]] | |||
|} | |} | ||
===Soul Link=== | |||
''[[Knight Spirit]] enables use of'' | |||
{| class="wikitablec" | |||
|- | |||
! Skill !! Description !! Levels !! Type | |||
|- | |||
| {{Skill List|skill=One-Hand Quicken}} | |||
|| Temporarily increase ASPD by 30% when wielding One-Handed Swords. || 1 | |||
|style="background:#ccffff"| Supportive | |||
|} | |||
===Job Bonuses=== | |||
{| class="wikitable | The Levels in which one receives a certain bonus | ||
| | {|class="wikitable" | ||
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8||+9||+10 | |||
| | |||
| | |||
|| | |||
| | |||
|- | |- | ||
| | !STR | ||
|| | |4||10||15||21||27||33||46||47|| || | ||
| | |||
|- | |- | ||
| | !AGI | ||
|| | |13||38|| || || || || || || || | ||
| | |||
|- | |- | ||
| | !VIT | ||
|| | |1||3||8||12||17||18||23||29||36||43 | ||
| | |||
|- | |- | ||
| | !INT | ||
|| | | || || || || || || || || || | ||
| | |||
| | |||
| | |||
|| | |||
| | |||
|- | |- | ||
| | !DEX | ||
|| | |5||20||31||40||48||49|| || || || | ||
| | |||
|- | |- | ||
!LUK | |||
|5||20||28||37|| || || || || || | |||
|} | |} | ||
''' | === ASPD === | ||
{| | {| | ||
|- style="vertical-align:top;" | |||
| style="padding:0;" | | |||
{| class="wikitablec" | |||
! Equip !! Attack Speed !! From [[Swordman]] | |||
|- | |||
| {{rh}} | [[Bare Handed]] | |||
| '''156''' || '''0''' | |||
|- | |||
| {{rh}} | [[Shield]] | |||
| -5 || 0 | |||
|- | |||
| {{rh}} | [[Dagger]] | |||
| -9 || style="color:red;" | −2 | |||
|- | |||
| {{rh}} | [[One Handed Sword|Sword]] (One Handed) | |||
| -5 || style="color:blue;" | +2 | |||
|- | |||
| {{rh}} | [[Two Handed Sword|Sword]] (Two Handed) | |||
| -12 || style="color:blue;" | +2 | |||
|- | |- | ||
| {{rh}} | [[Axe]] (One Handed) | |||
| -10 || style="color:blue;" | +5 | |||
|- | |- | ||
| [[ | | {{rh}} | [[Axe]] (Two Handed) | ||
| | | -15 || style="color:blue;" | +5 | ||
|- | |- | ||
| [[ | | {{rh}} | [[Mace]] | ||
| | | -5 || style="color:blue;" | +5 | ||
|- | |- | ||
| [[ | | {{rh}} | [[Spear]] (One Handed) | ||
| | | -15 || style="color:blue;" | +2 | ||
|- | |- | ||
| {{rh}} | [[Spear]] (Two Handed) | |||
| -25 || 0 | |||
|} | |} | ||
| style="padding:0;" | | |||
{| class="wikitablec" | |||
! [[ASPD Potion]]s !! Usable | |||
|- | |||
! {{Item List |id=645 |item=Concentration}} | |||
| style="color:green;" | ✔ | |||
|- | |||
! {{Item List |id=656 |item=Awakening}} | |||
| style="color:green;" | ✔ | |||
|- | |- | ||
! {{Item List |id=657 |item=Berserk}} | |||
| style="color:green;" | ✔ | |||
|} | |||
|} | |} | ||
==External Links== | |||
{{Navbox Knight}} | |||
{{Navbox Classes}} |
Version vom 24. Juli 2022, 19:33 Uhr
Overview
The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear.
Job Change Guide
See Knight Job Change Guide for detailed information.
Changing into a Knight from a Swordman requires the player to complete a number of tasks:
- Item collection
- A written test
- Battle test
- Word association quiz
- A test of self control
- Personality quiz
After completing these tests, the player will be transformed into a Knight. All this takes place inside the Prontera Chivalry (Prontera xx, yy).
Builds
Hybrid
- STR: 70-90
- AGI: 60-90
- VIT: 60-90
- INT: 1
- DEX: 40-60
- LUK: 1-20
Weapon: Spears, One Handed Swords, or Two Handed Swords
These knights try to get the best of both realms. By having a good chemistry of AGI and VIT depending on the user's playing style, they gain survivability in some areas while losing it in others. Hybrids are denoted by which stat is the highest. AGI-VIT Knights usually stick with a setup similar to an AGI knight. VIT-AGI Knights, likewise, generally stay with the setup of a VIT Knight.
Every Knight should have medium to medium high VIT for surviving against mobs (flee is reduced once more than one monster attacks the player). However, even for pure VIT / AoE builds, AGI is also helpful for less delay between each Bowling Bash cast.
SVD
- STR: 70-90
- AGI: 1-40
- VIT: 80-99
- INT: 1-30
- DEX: 40-60
- LUK: 1-20
Weapon: Spears, One Handed Swords, or Two Handed Swords
SVD Knights (STR/VIT/DEX) are a classic, effective Knight build that is still one of the most useful builds. An SVD Knight is great for AoE leveling with Bowling Bash or Brandish Spear (Spear weapon only). In single target situations, the SVD Knight is especially effective on Large sized monsters utilizing Pierce.
INT is a variable stat, and generally Knights do not rely on SP regen and instead use Equipment or Cards that can leech SP back, like Earth Deleter Card. AGI is not for defense when being attacked by multiple monsters (due to the FLEE penalty) and its main purpose is to use Bowling Bash or Pierce at a faster rate because of the ASPD.
AGI Two-Hand Sword
- STR: 70-90
- AGI: 80-99
- VIT: 40+
- INT: 1
- DEX: 40-60
- LUK: 1-20
Weapons: Elemental Two Handed Swords or Carded Two Handed Swords
AGI Knights is usually recommended for newer players without funds. They have high ASPD and FLEE for quick single target killing, so it uses minimal HP / SP Healing Items. Their main method of attack is melee-ing single monsters with Twohand Quicken, which increases ASPD by 30%. When faced with multiple foes, they still have the option of using Bowling Bash.
Tactics
Recovering HP or Healing Items
When mobbing or tanking groups of monsters, especially for AoE leveling, Healing Items WILL need to be consumed and often even spammed. One popular healing item is Fresh Fish due to its cheap cost and low weight. It can be purchased from NPCs off the Chef's Assistant at the docks of Alberta (167, 134) as well as other locations for only 250z each (190z with max Discount).
For a list of Healing Items, a comparison, and a list of a couple popular Healing Items, please see the main article: Healing Items.
Equipment
Eden Group Equipments Quests
- Main article: Eden Group Equipments Quests
Eden Group Equipment is free and a great place to start for gear to use. The Spear is a good weapon and generally a good choice for a Knight and their future classes' use, but some may opt for the Two Handed Sword for cheaper single target leveling with Two Hand Quicken.
General Equipment Recommendations
- Main article: Equipment
The Equipment article lists some general all purpose equipment that is useful through the PVM phase and also for endgame use as well.
Third Class Compatible Equipment
- Main article: Rune Knight Equipment
It is recommended to look at the Equipment recommendations for the Third Class job to see what equipment to strive for, rather than to spend a lot of money on a piece of equipment that will not be used in the future as a third class. However, some equipment may have a high level requirement, or are transcendent only.
Weapons
After considering what requirement skills have (some skills can only be used with certain weapon types), the Weapon Search tool within the iRO Wiki DB site is very helpful. Generally, for physical classes (both melee and ranged), something with high ATK is best. For magic classes, something with high MATK is best.
Link to the iRO Wiki DB Weapon Search: http://db.irowiki.org/db/weapon-search/
Class Data
Skills
- See Swordman Skills for first class skills.
- See Skill Reset for information about free skill resets.
Skill | Description | Levels | Type |
---|---|---|---|
Vorlage:Skill List | Knock targets backward, causing up to 500% damage in a 5x5 cell area that hits up to four times. | 10 | Offensive |
Vorlage:Skill List | Swings the equipped spear forward to a single target to inflict ranged physical damage to all enemies in front of the user. | 10 | Offensive |
Vorlage:Skill List | At maximum level removes the 50% ASPD penalty when riding a PecoPeco. | 5 | Passive |
Vorlage:Skill List | Block an enemy's attack and automatically perform one critical attack on them, ending the Counter Attack stance. | 5 | Active |
Vorlage:Skill List | Enables Knights or Crusaders to ride a Peco Peco. | 1 | Passive |
Vorlage:Skill List | Strikes a single target for an amount of hits based on target's size. Requires a Spear class weapon. | 10 | Offensive |
Vorlage:Skill List | Must be wielding a Spear weapon. Throws the equipped spear at a single target (the spear does not require retrieval). | 5 | Offensive |
Vorlage:Skill List | Adds +4 ATK per skill level to Spear weapons. If the player is riding a PecoPeco, an additional +1 ATK per skill level is added. | 10 | Passive |
Vorlage:Skill List | Strikes a target enemy and all enemies in a line between the player and the target. Requires a Spear. All struck enemies are knocked back 6 cells. | 10 | Offensive |
Vorlage:Skill List | Temporarily increases attack speed, critical hit rate and hit rate with Two Handed Sword class weapons. | 10 | Supportive |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
Quest |
---|---|---|---|---|---|
Vorlage:Skill List | Ranged attack: Rush a target, dealing more damage depending on how far away you are from it. | 1 | Offensive | 40 | Charge Attack Quest |
Soul Link
Knight Spirit enables use of
Skill | Description | Levels | Type |
---|---|---|---|
Vorlage:Skill List | Temporarily increase ASPD by 30% when wielding One-Handed Swords. | 1 | Supportive |
Job Bonuses
The Levels in which one receives a certain bonus
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
---|---|---|---|---|---|---|---|---|---|---|
STR | 4 | 10 | 15 | 21 | 27 | 33 | 46 | 47 | ||
AGI | 13 | 38 | ||||||||
VIT | 1 | 3 | 8 | 12 | 17 | 18 | 23 | 29 | 36 | 43 |
INT | ||||||||||
DEX | 5 | 20 | 31 | 40 | 48 | 49 | ||||
LUK | 5 | 20 | 28 | 37 |
ASPD
|
|