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Das Automatic Set zählt zu den besten Ausrüstungen im Spiel! Diese wird jedoch aus dem Illusion Set hergestell, welches man nach absolvieren der Illusion Hauptquest erhalten kann.<br>
Die folgenden Questreihen sind dafür zu spielen:<br>


# '''[[Banquet of Heroes]]''' bis einschließlich '''''Ritual des Segens'''''
 
# '''[[Terra Gloria]]''' bis einschließlich '''''Infiltration der Heart Hunter Basis'''''
<br>
# '''[[Illusion]]''' bis einschließlich '''''Capturing Elyumina'''''
{| style="text-align: center; width: 1400px; margin:auto; background: #FAF1E2;" class="wikitable"
|colspan=5 style="background-color:#A4A7EC;"|''' &nbsp; &nbsp; &nbsp; Epic Module'''
|-
! style="background: #C3C4F3; width: 190px;"| Automatic Modul
! style="background: #C3C4F3; width: 190px;"| Verzauberung
! style="background: #C3C4F3;"| Effect
! style="background: #C3C4F3; width: 250px;"| Ausrüstung
! style="background: #C3C4F3; width: 100px;"| Max Anzahl
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Dragonic Breath)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Dragonic Breath)'''
|style="text-align: left;"|
:Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um 15%.
:[Refinelevel >= 9]
::Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um weitere 3%.
:[Refinelevel >= 11]
::Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um weitere 7%.
|rowspan=51|
[[File:450127.png]] Automatic Armor Type A [1]<br><br>
[[File:450128.png]] Automatic Armor Type B [1]<br><br>
|rowspan=51|2
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Wave Break)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Wave Break)'''
|style="text-align: left;"|
:Erhöht den Schaden von 'Sonic Wave' und 'Ignition Break' um 15%.
:[Refinelevel >= 9]
::Erhöht den Schaden von 'Sonic Wave' und 'Ignition Break' um weitere 3%.
:[Refinelevel >= 11]
::Erhöht den Schaden von 'Sonic Wave' um weitere 7%.
::Reduziert die Abklingzeit von 'Ignition Break' um 0.25 Sekunden.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Hundred Spiral)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Hundred Spiral)'''
|style="text-align: left;"|
:Erhöht den Schaden von 'Spiral Pierce' und 'Hundred Spear' um 15%.
:[Refinelevel >= 9]
::Erhöht den Schaden von 'Spiral Pierce' und 'Hundred Spear' um weitere 3%.
:[Refinelevel >= 11]
::Erhöht den Schaden von 'Spiral Pierce' um weitere 7%.
::Reduziert die Abklingzeit von 'Hundred Spear' um 0.25 Sekunden.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Drive Press)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Drive Press)'''
|style="text-align: left;"|
:Increases 'Earth Drive' and 'Shield Press' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Earth Drive' and 'Shield Press' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Earth Drive' and 'Shield Press' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Vanishing Cannon)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Vanishing Cannon)'''
|style="text-align: left;"|
:Increases 'Banishing Point' and 'Cannon Spear' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Banishing Point' and 'Cannon Spear' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Banishing Point' and 'Cannon Spear' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Genesis Pressure)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Genesis Pressure)'''
|style="text-align: left;"|
:Increases 'Pressure' and 'Ray of Genesis' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Pressure' and 'Ray of Genesis' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Pressure' and 'Ray of Genesis' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Boost Cannon)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Boost Cannon)'''
|style="text-align: left;"|
:Increases 'Knuckle Boost' and 'Arm Cannon' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Knuckle Boost' and 'Arm Cannon' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Knuckle Boost' and 'Arm Cannon' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Cold Flare)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Cold Flare)'''
|style="text-align: left;"|
:Increases 'Cold Slower' and 'Flame Launcher' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Cold Slower' and 'Flame Launcher' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Cold Slower' and 'Flame Launcher' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Tornado Swing)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Tornado Swing)'''
|style="text-align: left;"|
:Increases 'Axe Tornado' and 'Power Swing' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Axe Tornado' and 'Power Swing' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Axe Tornado' and 'Power Swing' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Cannon Tornado)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Cannon Tornado)'''
|style="text-align: left;"|
:Increases 'Cart Cannon' and 'Cart Tornado' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Cart Cannon' and 'Cart Tornado' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Cart Cannon' and 'Cart Tornado' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Crazy Mandragora)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Crazy Mandragora)'''
|style="text-align: left;"|
:Increases 'Crazy Weed' damage by 15%.
:Reduces cooldown of 'Howling of Mandragora' by 0.3 seconds.
:[Refinelevel >= 9]
::Increases 'Crazy Weed' damage by additional 3%.
::Reduces cooldown of 'Howling of Mandragora' by additional 0.3 seconds.
:[Refinelevel >= 11]
::Increases 'Crazy Weed' damage by additional 7%.
::Reduces cooldown of 'Howling of Mandragora' by additional 0.4 seconds.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Acid Explosion)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Acid Explosion)'''
|style="text-align: left;"|
:Increases 'Acid Demonstration' and 'Spore Explosion' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Acid Demonstration' and 'Spore Explosion' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Acid Demonstration' and 'Spore Explosion' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Sonic Impact)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Sonic Impact)'''
|style="text-align: left;"|
:Increases 'Sonic Blow' and 'Cross Impact' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Sonic Blow' and 'Cross Impact' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Sonic Blow' and 'Cross Impact' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Cutter Slasher)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Cutter Slasher)'''
|style="text-align: left;"|
:Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Berserk Slash)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Berserk Slash)'''
|style="text-align: left;"|
:Increases 'Soul Destroyer' and 'Counter Slash' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Soul Destroyer' and 'Counter Slash' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Soul Destroyer' and 'Counter Slash' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Fatal Raid)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Fatal Raid)'''
|style="text-align: left;"|
:Increases 'Fatal Menace' and 'Raid' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Fatal Menace' and 'Raid' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Fatal Menace' and 'Raid' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Shadow Spell)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Shadow Spell)'''
|style="text-align: left;"|
:Increases all property magical damage by 15%.
:[Refinelevel >= 9]
::Increases all property magical damage by 3%.
:[Refinelevel >= 11]
::Increases all property magical damage by 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Angle Shot)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Angle Shot)'''
|style="text-align: left;"|
:Increases 'Triangle Shot' damage by 15%.
:Increases long ranged physical damage by 10%.
:[Refinelevel >= 9]
::Increases 'Triangle Shot' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Triangle Shot' damage by additional 7%.
::Increases long ranged physical damage by additional 5%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Crimson Strain)'''
| [[File:310145.png]]<br>Automatic Modul<br>'''(Crimson Strain)'''
|style="text-align: left;"|
:Increases 'Crimson Rock' and 'Earth Strain' damage by 15%.
:[Refinelevel >= 9]
::Increases 'Crimson Rock' and 'Earth Strain' damage by additional 3%.
:[Refinelevel >= 11]
::Increases 'Crimson Rock' and 'Earth Strain' damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Jack Lightning)'''
| [[File:310145.png]]<br>Automatic Modul<br>'''(Jack Lightning)'''
|style="text-align: left;"|
:Increases Jack Frost}} and Chain Lightning damage by 15%.
:[Refinelevel >= 9]
::Increases Jack Frost}} and Chain Lightning damage by additional 3%.
:[Refinelevel >= 11]
::Increases Jack Frost}} and Chain Lightning damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Comet Vortex)'''
| [[File:310145.png]]<br>Automatic Modul<br>'''(Comet Vortex)'''
|style="text-align: left;"|
:Increases Comet}} and Tetra Vortex damage by 15%.
:[Refinelevel >= 9]
::Increases Comet}} and Tetra Vortex damage by additional 3%.
:[Refinelevel >= 11]
::Increases Comet}} and Tetra Vortex damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Double Bolt)'''
| [[File:310145.png]]<br>Automatic Modul<br>'''(Double Bolt)'''
|style="text-align: left;"|
:Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 15%.
:[Refinelevel >= 9]
::Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 3%.
:[Refinelevel >= 11]
::Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Warm Wave)'''
| [[File:310145.png]]<br>Automatic Modul<br>'''(Warm Wave)'''
|style="text-align: left;"|
:Increases Psychic Wave damage by 15%.
:Reduces cooldown of Warmer by 1 second.
:[Refinelevel >= 9]
::Increases Psychic Wave damage by additional 3%.
::Reduces cooldown of Warmer by additional 2 seconds.
:[Refinelevel >= 11]
::Increases Psychic Wave damage by additional 7%.
::Reduces cooldown of Warmer by additional 4 seconds.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Diamond Grave)'''
| [[File:310145.png]]<br>Automatic Modul<br>'''(Diamond Grave)'''
|style="text-align: left;"|
:Increases Diamond Dust and Earth Grave damage by 15%.
:[Refinelevel >= 9]
::Increases Diamond Dust and Earth Grave damage by additional 3%.
:[Refinelevel >= 11]
::Increases Diamond Dust and Earth Grave damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Magnus Ramus)'''
| [[File:310151.png]]<br>Automatic Modul<br>'''(Magnus Ramus)'''
|style="text-align: left;"|
:Increases Magnum Exorcismus and Adoramus damage by 15%.
:[Refinelevel >= 9]
::Increases Magnum Exorcismus and Adoramus damage by additional 3%.
:[Refinelevel >= 11]
::Increases Magnum Exorcismus and Adoramus damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Holy Judex)'''
| [[File:310151.png]]<br>Automatic Modul<br>'''(Holy Judex)'''
|style="text-align: left;"|
:Increases Holy Light and Judex damage by 15%.
:[Refinelevel >= 9]
::Increases Holy Light and Judex damage by additional 3%.
:[Refinelevel >= 11]
::Increases Holy Light and Judex damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Duple Lica)'''
| [[File:310151.png]]<br>Automatic Modul<br>'''(Duple Lica)'''
|style="text-align: left;"|
:Increases Duple Light damage by 15%.
:Reduces cooldown of Basilica by 2 seconds.
:[Refinelevel >= 9]
::Increases Duple Light damage by additional 3%.
::Reduces cooldown of Basilica by additional 3 seconds.
:[Refinelevel >= 11]
::Increases Duple Light damage by additional 7%.
::Reduces cooldown of Basilica by additional 5 seconds.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Tiger Empire)'''
| [[File:310151.png]]<br>Automatic Modul<br>'''(Tiger Empire)'''
|style="text-align: left;"|
:Increases Tiger Cannon and Fallen Empire by 15%.
:[Refinelevel >= 9]
::Increases Tiger Cannon and Fallen Empire damage by additional 3%.
:[Refinelevel >= 11]
::Increases Tiger Cannon and Fallen Empire damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Rampage Arrow)'''
| [[File:310151.png]]<br>Automatic Modul<br>'''(Rampage Arrow)'''
|style="text-align: left;"|
:Increases Rampage Blast and Knuckle Arrow damage by 15%.
:[Refinelevel >= 9]
::Increases Rampage Blast and Knuckle Arrow damage by additional 3%.
:[Refinelevel >= 11]
::Increases Rampage Blast and Knuckle Arrow damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Raging Combo)'''
| [[File:310151.png]]<br>Automatic Modul<br>'''(Raging Combo)'''
|style="text-align: left;"|
:Increases Combo Finish and Chain Crush Combo damage by 15%.
:[Refinelevel >= 9]
::Increases Combo Finish and Chain Crush Combo damage by additional 3%.
:[Refinelevel >= 11]
::Increases Combo Finish and Chain Crush Combo damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Cluster)'''
| [[File:310157.png]]<br>Automatic Modul<br>'''(Cluster)'''
|style="text-align: left;"|
:Increases Cluster Bomb damage by 15%.
:[Refinelevel >= 9]
::Increases Cluster Bomb damage by additional 3%.
:[Refinelevel >= 11]
::Increases Cluster Bomb damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Breeze Shooting)'''
| [[File:310157.png]]<br>Automatic Modul<br>'''(Breeze Shooting)'''
|style="text-align: left;"|
:Increases Sharp Shooting damage by 15%.
:Increases critical damage by 10%.
:[Refinelevel >= 9]
::Increases Sharp Shooting damage by additional 3%.
:[Refinelevel >= 11]
::Increases Sharp Shooting damage by additional 7%.
::Increases critical damage by additional 5%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Aimed Storm)'''
| [[File:310157.png]]<br>Automatic Modul<br>'''(Aimed Storm)'''
|style="text-align: left;"|
:Increases Aimed Bolt and Arrow Storm damage by 15%.
:[Refinelevel >= 9]
::Increases Aimed Bolt and Arrow Storm damage by additional 3%.
:[Refinelevel >= 11]
::Increases Aimed Bolt and Arrow Storm damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Metal Echo)'''
| [[File:310157.png]]<br>Automatic Modul<br>'''(Metal Echo)'''
|style="text-align: left;"|
:Increases Metallic Sound and Great Echo damage by 15%.
:[Refinelevel >= 9]
::Increases Metallic Sound and Great Echo damage by additional 3%.
:[Refinelevel >= 11] 
::Increases Metallic Sound and Great Echo damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Reverberation)'''
| [[File:310157.png]]<br>Automatic Modul<br>'''(Reverberation)'''
|style="text-align: left;"|
:Increases Reverberation damage by 15%.
:[Refinelevel >= 9]
::Increases Reverberation damage by additional 3%.
:[Refinelevel >= 11] 
::Increases Reverberation damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Vulcan Severe)'''
| [[File:310157.png]]<br>Automatic Modul<br>'''(Vulcan Severe)'''
|style="text-align: left;"|
:Increases Arrow Vulcan and Severe Rainstorm damage by 15%.
:[Refinelevel >= 9]
::Increases Arrow Vulcan and Severe Rainstorm damage by additional 3%.
:[Refinelevel >= 11] 
::Increases Arrow Vulcan and Severe Rainstorm damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Prominence Burst)'''
| [[File:310163.png]]<br>Automatic Modul<br>'''(Prominence Burst)'''
|style="text-align: left;"|
:Increases Prominence Kick and Solar Burst damage by 15%.
:[Refinelevel >= 9]
::Increases Prominence Kick and Solar Burst damage by additional 3%.
:[Refinelevel >= 11]
::Increases Prominence Kick and Solar Burst damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Moon Kick)'''
| [[File:310163.png]]<br>Automatic Modul<br>'''(Moon Kick)'''
|style="text-align: left;"|
:Increases New Moon Kick and Full Moon Kick damage by 15%.
:[Refinelevel >= 9]
::Increases New Moon Kick and Full Moon Kick damage by additional 3%.
:[Refinelevel >= 11] 
::Increases New Moon Kick and Full Moon Kick damage by additional 7%
::Increases critical damage by 5%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Flash Falling)'''
| [[File:310163.png]]<br>Automatic Modul<br>'''(Flash Falling)'''
|style="text-align: left;"|
:Increases Flashing Kick and Falling Star damage by 15%.
:[Refinelevel >= 9]
::Increases Flashing Kick and Falling Star damage by additional 3%.
:[Refinelevel >= 11]
::Increases Flashing Kick and Falling Star damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Eswhoo)'''
| [[File:310163.png]]<br>Automatic Modul<br>'''(Eswhoo)'''
|style="text-align: left;"|
:Increases Esma and Eswhoo damage by 15%.
:[Refinelevel >= 9]
::Increases Esma and Eswhoo damage by additional 3%.
:[Refinelevel >= 11]
::Increases Esma and Eswhoo damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Espa)'''
| [[File:310163.png]]<br>Automatic Modul<br>'''(Espa)'''
|style="text-align: left;"|
:Increases Espa damage by 15%.
:[Refinelevel >= 9]
::Increases Espa damage by additional 3%.
:[Refinelevel >= 11] 
::Increases Espa damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Curse Explosion)'''
| [[File:310163.png]]<br>Automatic Modul<br>'''(Curse Explosion)'''
|style="text-align: left;"|
:Increases Curse Explosion damage by 15%.
:[Refinelevel >= 9]
::Increases Curse Explosion damage by additional 3%.
:[Refinelevel >= 11]
::Increases Curse Explosion damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Des Hammer Dance)'''
| [[File:310169.png]]<br>Automatic Modul<br>'''(Des Hammer Dance)'''
|style="text-align: left;"|
:Increases Desperado, Fire Dance and Hammer of God damage by 15%.
:[Refinelevel >= 9]
::Increases Desperado, Fire Dance and Hammer of God by additional 3%.
:[Refinelevel >= 11]
::Increases Desperado, Fire Dance and Hammer of God by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Fire Howling Tail)'''
| [[File:310169.png]]<br>Automatic Modul<br>'''(Fire Howling Tail)'''
|style="text-align: left;"|
:Increases Fire Rain, Howling Mine and Dragon Tail damage by 15%.
:[Refinelevel >= 9]
::Increases Fire Rain, Howling Mine and =Dragon Tail damage by additional 3%.
:[Refinelevel >= 11]
::Increases Fire Rain, Howling Mine and Dragon Tail damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Storm Buster Trip)'''
| [[File:310169.png]]<br>Automatic Modul<br>'''(Storm Buster Trip)'''
|style="text-align: left;"|
:Increases Shattering Storm, Banishing Buster and Round Trip damage by 15%.
:[Refinelevel >= 9]
::Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 3%.
:[Refinelevel >= 11]
::Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Flame Ice Wind)'''
| [[File:310169.png]]<br>Automatic Modul<br>'''(Flame Ice Wind)'''
|style="text-align: left;"|
:Increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%.
:[Refinelevel >= 9]
::Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%.
:[Refinelevel >= 11]
::Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Cross Slash)'''
| [[File:310169.png]]<br>Automatic Modul<br>'''(Cross Slash)'''
|style="text-align: left;"|
:Increases Cross Slash damage by 15%.
:[Refinelevel >= 9]
::Increases Cross Slash damage by additional 3%.
:[Refinelevel >= 11]
::Increases Cross Slash damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Exploding Flake Wind)'''
| [[File:310169.png]]<br>Automatic Modul<br>'''(Exploding Flake Wind)'''
|style="text-align: left;"|
:Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 15%.
:[Refinelevel >= 9]
::Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%.
:[Refinelevel >= 11]
::Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Power of Sea)'''
| [[File:310175.png]]<br>Automatic Modul<br>'''(Power of Sea)'''
|style="text-align: left;"|
:Reduces cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds.
:[Refinelevel >= 9]
::Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second.
:[Refinelevel >= 11]
::Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds.
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Power of Land)'''
| [[File:310175.png]]<br>Automatic Modul<br>'''(Power of Land)'''
|style="text-align: left;"|
:Increases Silvervine Stem Spear and Catnip Meteor damage by 15%.
:[Refinelevel >= 9] 
::Increases Silvervine Stem Spear and Catnip Meteor damage by additional 3%.
:[Refinelevel >= 11]
::Increases Silvervine Stem Spear and Catnip Meteor damage by additional 7%.
|-
|-
|}
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Power of Life)'''
<br>
| [[File:310175.png]]<br>Automatic Modul<br>'''(Power of Life)'''
<center>
|style="text-align: left;"|
{| style="text-align:center; width:1400px;"
:Increases Picky Peck and Lunatic Carrot Beat damage by 15%.
|- style="vertical-align:bottom;"
:[Refinelevel >= 9]  
| style="height:200px; width:201px;"|[[Datei:Emo_01b.jpg]]'''''Hinweis:<br><br> <font color="#C00000">Automatic Gear Typ A <br>kann nur aus<br> Illusion Gear Typ A<br> hergestellt werden!'''''</font>
::Increases Picky Peck and Lunatic Carrot Beat damage by additional 3%.
| rowspan="2" style="width:201px; text-align:center;"|[[Datei:AutoEW-A_01sh.jpg]]
:[Refinelevel >= 11]
| rowspan="2" style="width:201px; text-align:center;"|[[Datei:AutoLeg-A_01sh.jpg]]
::Increases Picky Peck and Lunatic Carrot Beat damage by additional 7%.
| style="width:204px;"|<br>
| style="height:200px; width:201px;"|[[Datei:Emo_01b.jpg]]'''''Hinweis:<br><br> <font color="#C00000">Automatic Gear Typ B <br>kann nur aus<br> Illusion Gear Typ B<br> hergestellt werden!'''''</font>
| rowspan="2" style="width:201px; text-align:center;"|[[Datei:AutoEW-B_01sh.jpg]]
| rowspan="2" style="width:201px; text-align:center;"|[[Datei:AutoLeg-B_01sh.jpg]]
|- style="vertical-align:bottom;"
| rowspan="2" style="text-align: center;"|[[Datei:AutoArm-A_01bs.jpg]]
|
| rowspan="2" style="text-align: center;|[[Datei:AutoArm-B_01sh.jpg]]
|- style="vertical-align:bottom;"
| style="text-align: center;"|[[Datei:AutoBoost-R_01sh.jpg]]
| style="text-align: center;"|[[Datei:AutoBoost-L_01sh.jpg]]
|
| style="text-align: center;"|[[Datei:AutoBC-R_01sh.jpg]]
| style="text-align: center;"|[[Datei:AutoBC-L_01sh.jpg]]
|-
|-
|}
|}
</center>
<br>
<h2> Automatic Equipment Enchants </h2>
Das Automatic Equipment kann mit Modulen verzaubert werden , die von Yecheng in Prontera bereitgestellt werden .
Sie sind in 5 Kategorien eingeteilt.
:[[File:AE-Normal.png]] '''Normal:''' Defense, Magic Defense, Vit, Luk, Str, Agi, Int, Dex.
:[[File:AE-Selten.png]] '''Rare:''' HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Attack Power, Magic Power, Shooter, Fast, Caster, Critical.
:[[File:AE-Einzigartig.png]] '''Unique:''' Magical Force, Attacker Force, Range Force, Critical Force, Recovery Force, Mirror Counter, Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul, Power Force, Robust, Powerful, All Force, Reflection Reject.
:[[File:AE-Legendär.png]] '''Legendary:''' Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike.
:[[File:AE-Episch.png]] '''Epic:''' Skill-specific ones.
Die regulären Module (Normal, Rare, Unique, Legendary) werden durch zwei verschiedene Methoden erhalten:
* Du kannst 90 Barmeal Tickets bei Yecheng umtauschen. Die Module werden per Zufallsprinzip eingetauscht. Die Barmeal Tickets wiederum kannst Du bei Barmeal Vendor im selben Raum für 1000 Zeny das Stück kaufen.
* An {{Item List nro|id=100160|item=Automatic Module Box}}, which is a low chance reward of the [[Hidden Flower Garden|Second Security Area]] instance.
The Epic Modules are obtained from two different methods:
* You can exchange 300 {{Item List nro|id=1000104|item=Magical Soapstones}} with Spiera {{NaviLink|map=ba_in01|x=87|y=373}}. The Magical Soapstones are obtained as a potential reward of the [[Hidden Flower Garden|Second Security Area]] instance or by exchanging 350 {{Item List nro|id=1000103|item=Varmeal Tickets}} with Yecheng {{NaviLink|map=ba_in01|x=87|y=380}}.
* An {{Item List nro|id=100161|item=Epic Module Box}}, which is a low chance reward of the [[Hidden Flower Garden|Second Security Area]] instance.
To apply the Automatic Modules, equip the Automatic armor and then speak with Liza {{NaviLink|map=ba_in01|x=87|y=370}}. The enchanting process consumes the Automatic Module and '''never fails'''.
Every Automatic equipment can receive up to '''3 modifications''', but each Module type can only be applied a certain number of times (check '''''Max Count''''' on the table below for '''each''' enchant), depending of the equipment piece.
Be aware that:
* You can have up to 3 '''Epic Enchants''' in the Automatic Armor, up to 2 of the same enchant. So it's either 3 different '''Epic Enchants''', or 2 of the same and 1 different.
* You can have up to 3 different/unique '''Legendary Enchants''' in the Automatic Leg. This means that none of them can be repeated.
The following table lists the available modules, their effects and their enchantment limitations.




[[Hauptseite|Zur Hauptseite]] | [[Automatic Gear]]
[[Hauptseite|Zur Hauptseite]] | [[Automatic Gear]]

Aktuelle Version vom 11. April 2022, 19:31 Uhr



      Epic Module
Automatic Modul Verzauberung Effect Ausrüstung Max Anzahl
AE-Episch.png
Automatic Modul
(Dragonic Breath)
310127.png
Automatic Modul
(Dragonic Breath)
Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um 15%.
[Refinelevel >= 9]
Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um weitere 3%.
[Refinelevel >= 11]
Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um weitere 7%.

450127.png Automatic Armor Type A [1]

450128.png Automatic Armor Type B [1]

2
AE-Episch.png
Automatic Modul
(Wave Break)
310127.png
Automatic Modul
(Wave Break)
Erhöht den Schaden von 'Sonic Wave' und 'Ignition Break' um 15%.
[Refinelevel >= 9]
Erhöht den Schaden von 'Sonic Wave' und 'Ignition Break' um weitere 3%.
[Refinelevel >= 11]
Erhöht den Schaden von 'Sonic Wave' um weitere 7%.
Reduziert die Abklingzeit von 'Ignition Break' um 0.25 Sekunden.
AE-Episch.png
Automatic Modul
(Hundred Spiral)
310127.png
Automatic Modul
(Hundred Spiral)
Erhöht den Schaden von 'Spiral Pierce' und 'Hundred Spear' um 15%.
[Refinelevel >= 9]
Erhöht den Schaden von 'Spiral Pierce' und 'Hundred Spear' um weitere 3%.
[Refinelevel >= 11]
Erhöht den Schaden von 'Spiral Pierce' um weitere 7%.
Reduziert die Abklingzeit von 'Hundred Spear' um 0.25 Sekunden.
AE-Episch.png
Automatic Modul
(Drive Press)
310127.png
Automatic Modul
(Drive Press)
Increases 'Earth Drive' and 'Shield Press' damage by 15%.
[Refinelevel >= 9]
Increases 'Earth Drive' and 'Shield Press' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Earth Drive' and 'Shield Press' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Vanishing Cannon)
310127.png
Automatic Modul
(Vanishing Cannon)
Increases 'Banishing Point' and 'Cannon Spear' damage by 15%.
[Refinelevel >= 9]
Increases 'Banishing Point' and 'Cannon Spear' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Banishing Point' and 'Cannon Spear' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Genesis Pressure)
310127.png
Automatic Modul
(Genesis Pressure)
Increases 'Pressure' and 'Ray of Genesis' damage by 15%.
[Refinelevel >= 9]
Increases 'Pressure' and 'Ray of Genesis' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Pressure' and 'Ray of Genesis' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Boost Cannon)
310133.png
Automatic Modul
(Boost Cannon)
Increases 'Knuckle Boost' and 'Arm Cannon' damage by 15%.
[Refinelevel >= 9]
Increases 'Knuckle Boost' and 'Arm Cannon' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Knuckle Boost' and 'Arm Cannon' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Cold Flare)
310133.png
Automatic Modul
(Cold Flare)
Increases 'Cold Slower' and 'Flame Launcher' damage by 15%.
[Refinelevel >= 9]
Increases 'Cold Slower' and 'Flame Launcher' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Cold Slower' and 'Flame Launcher' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Tornado Swing)
310133.png
Automatic Modul
(Tornado Swing)
Increases 'Axe Tornado' and 'Power Swing' damage by 15%.
[Refinelevel >= 9]
Increases 'Axe Tornado' and 'Power Swing' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Axe Tornado' and 'Power Swing' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Cannon Tornado)
310133.png
Automatic Modul
(Cannon Tornado)
Increases 'Cart Cannon' and 'Cart Tornado' damage by 15%.
[Refinelevel >= 9]
Increases 'Cart Cannon' and 'Cart Tornado' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Cart Cannon' and 'Cart Tornado' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Crazy Mandragora)
310133.png
Automatic Modul
(Crazy Mandragora)
Increases 'Crazy Weed' damage by 15%.
Reduces cooldown of 'Howling of Mandragora' by 0.3 seconds.
[Refinelevel >= 9]
Increases 'Crazy Weed' damage by additional 3%.
Reduces cooldown of 'Howling of Mandragora' by additional 0.3 seconds.
[Refinelevel >= 11]
Increases 'Crazy Weed' damage by additional 7%.
Reduces cooldown of 'Howling of Mandragora' by additional 0.4 seconds.
AE-Episch.png
Automatic Modul
(Acid Explosion)
310133.png
Automatic Modul
(Acid Explosion)
Increases 'Acid Demonstration' and 'Spore Explosion' damage by 15%.
[Refinelevel >= 9]
Increases 'Acid Demonstration' and 'Spore Explosion' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Acid Demonstration' and 'Spore Explosion' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Sonic Impact)
310139.png
Automatic Modul
(Sonic Impact)
Increases 'Sonic Blow' and 'Cross Impact' damage by 15%.
[Refinelevel >= 9]
Increases 'Sonic Blow' and 'Cross Impact' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Sonic Blow' and 'Cross Impact' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Cutter Slasher)
310139.png
Automatic Modul
(Cutter Slasher)
Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by 15%.
[Refinelevel >= 9]
Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Berserk Slash)
310139.png
Automatic Modul
(Berserk Slash)
Increases 'Soul Destroyer' and 'Counter Slash' damage by 15%.
[Refinelevel >= 9]
Increases 'Soul Destroyer' and 'Counter Slash' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Soul Destroyer' and 'Counter Slash' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Fatal Raid)
310139.png
Automatic Modul
(Fatal Raid)
Increases 'Fatal Menace' and 'Raid' damage by 15%.
[Refinelevel >= 9]
Increases 'Fatal Menace' and 'Raid' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Fatal Menace' and 'Raid' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Shadow Spell)
310139.png
Automatic Modul
(Shadow Spell)
Increases all property magical damage by 15%.
[Refinelevel >= 9]
Increases all property magical damage by 3%.
[Refinelevel >= 11]
Increases all property magical damage by 7%.
AE-Episch.png
Automatic Modul
(Angle Shot)
310139.png
Automatic Modul
(Angle Shot)
Increases 'Triangle Shot' damage by 15%.
Increases long ranged physical damage by 10%.
[Refinelevel >= 9]
Increases 'Triangle Shot' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Triangle Shot' damage by additional 7%.
Increases long ranged physical damage by additional 5%.
AE-Episch.png
Automatic Modul
(Crimson Strain)
310145.png
Automatic Modul
(Crimson Strain)
Increases 'Crimson Rock' and 'Earth Strain' damage by 15%.
[Refinelevel >= 9]
Increases 'Crimson Rock' and 'Earth Strain' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Crimson Rock' and 'Earth Strain' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Jack Lightning)
310145.png
Automatic Modul
(Jack Lightning)
Increases Jack Frost}} and Chain Lightning damage by 15%.
[Refinelevel >= 9]
Increases Jack Frost}} and Chain Lightning damage by additional 3%.
[Refinelevel >= 11]
Increases Jack Frost}} and Chain Lightning damage by additional 7%.
AE-Episch.png
Automatic Modul
(Comet Vortex)
310145.png
Automatic Modul
(Comet Vortex)
Increases Comet}} and Tetra Vortex damage by 15%.
[Refinelevel >= 9]
Increases Comet}} and Tetra Vortex damage by additional 3%.
[Refinelevel >= 11]
Increases Comet}} and Tetra Vortex damage by additional 7%.
AE-Episch.png
Automatic Modul
(Double Bolt)
310145.png
Automatic Modul
(Double Bolt)
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 15%.
[Refinelevel >= 9]
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 3%.
[Refinelevel >= 11]
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 7%.
AE-Episch.png
Automatic Modul
(Warm Wave)
310145.png
Automatic Modul
(Warm Wave)
Increases Psychic Wave damage by 15%.
Reduces cooldown of Warmer by 1 second.
[Refinelevel >= 9]
Increases Psychic Wave damage by additional 3%.
Reduces cooldown of Warmer by additional 2 seconds.
[Refinelevel >= 11]
Increases Psychic Wave damage by additional 7%.
Reduces cooldown of Warmer by additional 4 seconds.
AE-Episch.png
Automatic Modul
(Diamond Grave)
310145.png
Automatic Modul
(Diamond Grave)
Increases Diamond Dust and Earth Grave damage by 15%.
[Refinelevel >= 9]
Increases Diamond Dust and Earth Grave damage by additional 3%.
[Refinelevel >= 11]
Increases Diamond Dust and Earth Grave damage by additional 7%.
AE-Episch.png
Automatic Modul
(Magnus Ramus)
310151.png
Automatic Modul
(Magnus Ramus)
Increases Magnum Exorcismus and Adoramus damage by 15%.
[Refinelevel >= 9]
Increases Magnum Exorcismus and Adoramus damage by additional 3%.
[Refinelevel >= 11]
Increases Magnum Exorcismus and Adoramus damage by additional 7%.
AE-Episch.png
Automatic Modul
(Holy Judex)
310151.png
Automatic Modul
(Holy Judex)
Increases Holy Light and Judex damage by 15%.
[Refinelevel >= 9]
Increases Holy Light and Judex damage by additional 3%.
[Refinelevel >= 11]
Increases Holy Light and Judex damage by additional 7%.
AE-Episch.png
Automatic Modul
(Duple Lica)
310151.png
Automatic Modul
(Duple Lica)
Increases Duple Light damage by 15%.
Reduces cooldown of Basilica by 2 seconds.
[Refinelevel >= 9]
Increases Duple Light damage by additional 3%.
Reduces cooldown of Basilica by additional 3 seconds.
[Refinelevel >= 11]
Increases Duple Light damage by additional 7%.
Reduces cooldown of Basilica by additional 5 seconds.
AE-Episch.png
Automatic Modul
(Tiger Empire)
310151.png
Automatic Modul
(Tiger Empire)
Increases Tiger Cannon and Fallen Empire by 15%.
[Refinelevel >= 9]
Increases Tiger Cannon and Fallen Empire damage by additional 3%.
[Refinelevel >= 11]
Increases Tiger Cannon and Fallen Empire damage by additional 7%.
AE-Episch.png
Automatic Modul
(Rampage Arrow)
310151.png
Automatic Modul
(Rampage Arrow)
Increases Rampage Blast and Knuckle Arrow damage by 15%.
[Refinelevel >= 9]
Increases Rampage Blast and Knuckle Arrow damage by additional 3%.
[Refinelevel >= 11]
Increases Rampage Blast and Knuckle Arrow damage by additional 7%.
AE-Episch.png
Automatic Modul
(Raging Combo)
310151.png
Automatic Modul
(Raging Combo)
Increases Combo Finish and Chain Crush Combo damage by 15%.
[Refinelevel >= 9]
Increases Combo Finish and Chain Crush Combo damage by additional 3%.
[Refinelevel >= 11]
Increases Combo Finish and Chain Crush Combo damage by additional 7%.
AE-Episch.png
Automatic Modul
(Cluster)
310157.png
Automatic Modul
(Cluster)
Increases Cluster Bomb damage by 15%.
[Refinelevel >= 9]
Increases Cluster Bomb damage by additional 3%.
[Refinelevel >= 11]
Increases Cluster Bomb damage by additional 7%.
AE-Episch.png
Automatic Modul
(Breeze Shooting)
310157.png
Automatic Modul
(Breeze Shooting)
Increases Sharp Shooting damage by 15%.
Increases critical damage by 10%.
[Refinelevel >= 9]
Increases Sharp Shooting damage by additional 3%.
[Refinelevel >= 11]
Increases Sharp Shooting damage by additional 7%.
Increases critical damage by additional 5%.
AE-Episch.png
Automatic Modul
(Aimed Storm)
310157.png
Automatic Modul
(Aimed Storm)
Increases Aimed Bolt and Arrow Storm damage by 15%.
[Refinelevel >= 9]
Increases Aimed Bolt and Arrow Storm damage by additional 3%.
[Refinelevel >= 11]
Increases Aimed Bolt and Arrow Storm damage by additional 7%.
AE-Episch.png
Automatic Modul
(Metal Echo)
310157.png
Automatic Modul
(Metal Echo)
Increases Metallic Sound and Great Echo damage by 15%.
[Refinelevel >= 9]
Increases Metallic Sound and Great Echo damage by additional 3%.
[Refinelevel >= 11]
Increases Metallic Sound and Great Echo damage by additional 7%.
AE-Episch.png
Automatic Modul
(Reverberation)
310157.png
Automatic Modul
(Reverberation)
Increases Reverberation damage by 15%.
[Refinelevel >= 9]
Increases Reverberation damage by additional 3%.
[Refinelevel >= 11]
Increases Reverberation damage by additional 7%.
AE-Episch.png
Automatic Modul
(Vulcan Severe)
310157.png
Automatic Modul
(Vulcan Severe)
Increases Arrow Vulcan and Severe Rainstorm damage by 15%.
[Refinelevel >= 9]
Increases Arrow Vulcan and Severe Rainstorm damage by additional 3%.
[Refinelevel >= 11]
Increases Arrow Vulcan and Severe Rainstorm damage by additional 7%.
AE-Episch.png
Automatic Modul
(Prominence Burst)
310163.png
Automatic Modul
(Prominence Burst)
Increases Prominence Kick and Solar Burst damage by 15%.
[Refinelevel >= 9]
Increases Prominence Kick and Solar Burst damage by additional 3%.
[Refinelevel >= 11]
Increases Prominence Kick and Solar Burst damage by additional 7%.
AE-Episch.png
Automatic Modul
(Moon Kick)
310163.png
Automatic Modul
(Moon Kick)
Increases New Moon Kick and Full Moon Kick damage by 15%.
[Refinelevel >= 9]
Increases New Moon Kick and Full Moon Kick damage by additional 3%.
[Refinelevel >= 11]
Increases New Moon Kick and Full Moon Kick damage by additional 7%
Increases critical damage by 5%.
AE-Episch.png
Automatic Modul
(Flash Falling)
310163.png
Automatic Modul
(Flash Falling)
Increases Flashing Kick and Falling Star damage by 15%.
[Refinelevel >= 9]
Increases Flashing Kick and Falling Star damage by additional 3%.
[Refinelevel >= 11]
Increases Flashing Kick and Falling Star damage by additional 7%.
AE-Episch.png
Automatic Modul
(Eswhoo)
310163.png
Automatic Modul
(Eswhoo)
Increases Esma and Eswhoo damage by 15%.
[Refinelevel >= 9]
Increases Esma and Eswhoo damage by additional 3%.
[Refinelevel >= 11]
Increases Esma and Eswhoo damage by additional 7%.
AE-Episch.png
Automatic Modul
(Espa)
310163.png
Automatic Modul
(Espa)
Increases Espa damage by 15%.
[Refinelevel >= 9]
Increases Espa damage by additional 3%.
[Refinelevel >= 11]
Increases Espa damage by additional 7%.
AE-Episch.png
Automatic Modul
(Curse Explosion)
310163.png
Automatic Modul
(Curse Explosion)
Increases Curse Explosion damage by 15%.
[Refinelevel >= 9]
Increases Curse Explosion damage by additional 3%.
[Refinelevel >= 11]
Increases Curse Explosion damage by additional 7%.
AE-Episch.png
Automatic Modul
(Des Hammer Dance)
310169.png
Automatic Modul
(Des Hammer Dance)
Increases Desperado, Fire Dance and Hammer of God damage by 15%.
[Refinelevel >= 9]
Increases Desperado, Fire Dance and Hammer of God by additional 3%.
[Refinelevel >= 11]
Increases Desperado, Fire Dance and Hammer of God by additional 7%.
AE-Episch.png
Automatic Modul
(Fire Howling Tail)
310169.png
Automatic Modul
(Fire Howling Tail)
Increases Fire Rain, Howling Mine and Dragon Tail damage by 15%.
[Refinelevel >= 9]
Increases Fire Rain, Howling Mine and =Dragon Tail damage by additional 3%.
[Refinelevel >= 11]
Increases Fire Rain, Howling Mine and Dragon Tail damage by additional 7%.
AE-Episch.png
Automatic Modul
(Storm Buster Trip)
310169.png
Automatic Modul
(Storm Buster Trip)
Increases Shattering Storm, Banishing Buster and Round Trip damage by 15%.
[Refinelevel >= 9]
Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 3%.
[Refinelevel >= 11]
Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 7%.
AE-Episch.png
Automatic Modul
(Flame Ice Wind)
310169.png
Automatic Modul
(Flame Ice Wind)
Increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%.
[Refinelevel >= 9]
Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%.
[Refinelevel >= 11]
Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%.
AE-Episch.png
Automatic Modul
(Cross Slash)
310169.png
Automatic Modul
(Cross Slash)
Increases Cross Slash damage by 15%.
[Refinelevel >= 9]
Increases Cross Slash damage by additional 3%.
[Refinelevel >= 11]
Increases Cross Slash damage by additional 7%.
AE-Episch.png
Automatic Modul
(Exploding Flake Wind)
310169.png
Automatic Modul
(Exploding Flake Wind)
Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 15%.
[Refinelevel >= 9]
Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%.
[Refinelevel >= 11]
Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%.
AE-Episch.png
Automatic Modul
(Power of Sea)
310175.png
Automatic Modul
(Power of Sea)
Reduces cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds.
[Refinelevel >= 9]
Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second.
[Refinelevel >= 11]
Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds.
AE-Episch.png
Automatic Modul
(Power of Land)
310175.png
Automatic Modul
(Power of Land)
Increases Silvervine Stem Spear and Catnip Meteor damage by 15%.
[Refinelevel >= 9]
Increases Silvervine Stem Spear and Catnip Meteor damage by additional 3%.
[Refinelevel >= 11]
Increases Silvervine Stem Spear and Catnip Meteor damage by additional 7%.
AE-Episch.png
Automatic Modul
(Power of Life)
310175.png
Automatic Modul
(Power of Life)
Increases Picky Peck and Lunatic Carrot Beat damage by 15%.
[Refinelevel >= 9]
Increases Picky Peck and Lunatic Carrot Beat damage by additional 3%.
[Refinelevel >= 11]
Increases Picky Peck and Lunatic Carrot Beat damage by additional 7%.


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