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Zeile 14: Zeile 14:
| [[File:310127.png]]<br>Automatic Modul<br>'''(Dragonic Breath)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Dragonic Breath)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Erhöht den Schaden von ''Dragon Breath'' und ''Dragon Breath - Water'' um 15%.
:Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Erhöht den Schaden von ''Dragon Breath'' und ''Dragon Breath - Water'' um weitere 3%.
::Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um weitere 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Erhöht den Schaden von ''Dragon Breath'' und ''Dragon Breath - Water'' um weitere 7%.
::Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um weitere 7%.
|rowspan=51|
|rowspan=51|
[[File:450127.png]] Automatic Armor Type A [1]<br><br>
[[File:450127.png]] Automatic Armor Type A [1]<br><br>
Zeile 27: Zeile 27:
| [[File:310127.png]]<br>Automatic Modul<br>'''(Wave Break)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Wave Break)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Erhöht den Schaden von ''Sonic Wave'' und ''Ignition Break'' um 15%.
:Erhöht den Schaden von 'Sonic Wave' und 'Ignition Break' um 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Erhöht den Schaden von ''Sonic Wave'' und ''Ignition Break'' um weitere 3%.
::Erhöht den Schaden von 'Sonic Wave' und 'Ignition Break' um weitere 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Erhöht den Schaden von ''Sonic Wave'' um weitere 7%.
::Erhöht den Schaden von 'Sonic Wave' um weitere 7%.
::Reduziert die Abklingzeit von ''Ignition Break'' um 0.25 Sekunden.
::Reduziert die Abklingzeit von 'Ignition Break' um 0.25 Sekunden.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Hundred Spiral)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Hundred Spiral)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Hundred Spiral)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Hundred Spiral)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Erhöht den Schaden von ''Spiral Pierce'' und ''Hundred Spear'' um 15%.
:Erhöht den Schaden von 'Spiral Pierce' und 'Hundred Spear' um 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Erhöht den Schaden von ''Spiral Pierce'' und ''Hundred Spear'' um weitere 3%.
::Erhöht den Schaden von 'Spiral Pierce' und 'Hundred Spear' um weitere 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Erhöht den Schaden von ''Spiral Pierce'' um weitere 7%.
::Erhöht den Schaden von 'Spiral Pierce' um weitere 7%.
::Reduziert die Abklingzeit von ''Hundred Spear'' um 0.25 Sekunden.
::Reduziert die Abklingzeit von 'Hundred Spear' um 0.25 Sekunden.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Drive Press)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Drive Press)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Drive Press)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Drive Press)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Earth Drive and Shield Press damage by 15%.
:Increases 'Earth Drive' and 'Shield Press' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Earth Drive and Shield Press damage by additional 3%.
::Increases 'Earth Drive' and 'Shield Press' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Earth Drive and Shield Press damage by additional 7%.
::Increases 'Earth Drive' and 'Shield Press' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Vanishing Cannon)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Vanishing Cannon)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Vanishing Cannon)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Vanishing Cannon)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Banishing Point and Cannon Spear damage by 15%.
:Increases 'Banishing Point' and 'Cannon Spear' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Banishing Point and Cannon Spear damage by additional 3%.
::Increases 'Banishing Point' and 'Cannon Spear' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Banishing Point and Cannon Spear damage by additional 7%.
::Increases 'Banishing Point' and 'Cannon Spear' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Genesis Pressure)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Genesis Pressure)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Genesis Pressure)'''
| [[File:310127.png]]<br>Automatic Modul<br>'''(Genesis Pressure)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Pressure and Ray of Genesis damage by 15%.
:Increases 'Pressure' and 'Ray of Genesis' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Pressure and Ray of Genesis damage by additional 3%.
::Increases 'Pressure' and 'Ray of Genesis' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Pressure and Ray of Genesis damage by additional 7%.
::Increases 'Pressure' and 'Ray of Genesis' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Boost Cannon)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Boost Cannon)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Boost Cannon)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Boost Cannon)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Knuckle Boost and Arm Cannon damage by 15%.
:Increases 'Knuckle Boost' and 'Arm Cannon' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Knuckle Boost and Arm Cannon damage by additional 3%.
::Increases 'Knuckle Boost' and 'Arm Cannon' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Knuckle Boost and Arm Cannon damage by additional 7%.
::Increases 'Knuckle Boost' and 'Arm Cannon' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Cold Flare)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Cold Flare)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Cold Flare)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Cold Flare)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Cold Slower and Flame Launcher damage by 15%.
:Increases 'Cold Slower' and 'Flame Launcher' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Cold Slower and Flame Launcher damage by additional 3%.
::Increases 'Cold Slower' and 'Flame Launcher' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Cold Slower and Flame Launcher damage by additional 7%.
::Increases 'Cold Slower' and 'Flame Launcher' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Tornado Swing)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Tornado Swing)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Tornado Swing)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Tornado Swing)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Axe Tornado and Power Swing damage by 15%.
:Increases 'Axe Tornado' and 'Power Swing' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Axe Tornado and Power Swing damage by additional 3%.
::Increases 'Axe Tornado' and 'Power Swing' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Axe Tornado and Power Swing damage by additional 7%.
::Increases 'Axe Tornado' and 'Power Swing' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Cannon Tornado)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Cannon Tornado)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Cannon Tornado)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Cannon Tornado)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Cart Cannon and Cart Tornado damage by 15%.
:Increases 'Cart Cannon' and 'Cart Tornado' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Cart Cannon and Cart Tornado damage by additional 3%.
::Increases 'Cart Cannon' and 'Cart Tornado' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Cart Cannon and Cart Tornado damage by additional 7%.
::Increases 'Cart Cannon' and 'Cart Tornado' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Crazy Mandragora)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Crazy Mandragora)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Crazy Mandragora)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Crazy Mandragora)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Crazy Weed damage by 15%.
:Increases 'Crazy Weed' damage by 15%.
:Reduces cooldown of Howling of Mandragora by 0.3 seconds.
:Reduces cooldown of 'Howling of Mandragora' by 0.3 seconds.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Crazy Weed damage by additional 3%.
::Increases 'Crazy Weed' damage by additional 3%.
::Reduces cooldown of Howling of Mandragora by additional 0.3 seconds.
::Reduces cooldown of 'Howling of Mandragora' by additional 0.3 seconds.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Crazy Weed damage by additional 7%.
::Increases 'Crazy Weed' damage by additional 7%.
::Reduces cooldown of Howling of Mandragora by additional 0.4 seconds.
::Reduces cooldown of 'Howling of Mandragora' by additional 0.4 seconds.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Acid Explosion)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Acid Explosion)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Acid Explosion)'''
| [[File:310133.png]]<br>Automatic Modul<br>'''(Acid Explosion)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Acid Demonstration and Spore Explosion damage by 15%.
:Increases 'Acid Demonstration' and 'Spore Explosion' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Acid Demonstration and Spore Explosion damage by additional 3%.
::Increases 'Acid Demonstration' and 'Spore Explosion' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Acid Demonstration and Spore Explosion damage by additional 7%.
::Increases 'Acid Demonstration' and 'Spore Explosion' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Sonic Impact)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Sonic Impact)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Sonic Impact)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Sonic Impact)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Sonic Blow and Cross Impact damage by 15%.
:Increases 'Sonic Blow' and 'Cross Impact' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Sonic Blow and Cross Impact damage by additional 3%.
::Increases 'Sonic Blow' and 'Cross Impact' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Sonic Blow and Cross Impact damage by additional 7%.
::Increases 'Sonic Blow' and 'Cross Impact' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Cutter Slasher)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Cutter Slasher)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Cutter Slasher)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Cutter Slasher)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Rolling Cutter and Cross Ripper Slasher damage by 15%.
:Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Rolling Cutter and Cross Ripper Slasher damage by additional 3%.
::Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Rolling Cutter and Cross Ripper Slasher damage by additional 7%.
::Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Berserk Slash)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Berserk Slash)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Berserk Slash)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Berserk Slash)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Soul Destroyer and Counter Slash damage by 15%.
:Increases 'Soul Destroyer' and 'Counter Slash' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Soul Destroyer and Counter Slash damage by additional 3%.
::Increases 'Soul Destroyer' and 'Counter Slash' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Soul Destroyer and Counter Slash damage by additional 7%.
::Increases 'Soul Destroyer' and 'Counter Slash' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Fatal Raid)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Fatal Raid)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Fatal Raid)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Fatal Raid)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Fatal Menace and Raid damage by 15%.
:Increases 'Fatal Menace' and 'Raid' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Fatal Menace and Raid damage by additional 3%.
::Increases 'Fatal Menace' and 'Raid' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Fatal Menace and Raid damage by additional 7%.
::Increases 'Fatal Menace' and 'Raid' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Shadow Spell)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Shadow Spell)'''
Zeile 176: Zeile 176:
| [[File:310139.png]]<br>Automatic Modul<br>'''(Angle Shot)'''
| [[File:310139.png]]<br>Automatic Modul<br>'''(Angle Shot)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Triangle Shot damage by 15%.
:Increases 'Triangle Shot' damage by 15%.
:Increases long ranged physical damage by 10%.
:Increases long ranged physical damage by 10%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Triangle Shot damage by additional 3%.
::Increases 'Triangle Shot' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Triangle Shot damage by additional 7%.
::Increases 'Triangle Shot' damage by additional 7%.
::Increases long ranged physical damage by additional 5%.
::Increases long ranged physical damage by additional 5%.
|-
|-
Zeile 187: Zeile 187:
| [[File:310145.png]]<br>Automatic Modul<br>'''(Crimson Strain)'''
| [[File:310145.png]]<br>Automatic Modul<br>'''(Crimson Strain)'''
|style="text-align: left;"|
|style="text-align: left;"|
:Increases Crimson Rock and Earth Strain damage by 15%.
:Increases 'Crimson Rock' and 'Earth Strain' damage by 15%.
:[Refinelevel >= 9]
:[Refinelevel >= 9]
::Increases Crimson Rock and Earth Strain damage by additional 3%.
::Increases 'Crimson Rock' and 'Earth Strain' damage by additional 3%.
:[Refinelevel >= 11]
:[Refinelevel >= 11]
::Increases Crimson Rock and Earth Strain damage by additional 7%.
::Increases 'Crimson Rock' and 'Earth Strain' damage by additional 7%.
|-
|-
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Jack Lightning)'''
| [[File:AE-Episch.png]]<br>Automatic Modul<br>'''(Jack Lightning)'''

Aktuelle Version vom 11. April 2022, 19:31 Uhr



      Epic Module
Automatic Modul Verzauberung Effect Ausrüstung Max Anzahl
AE-Episch.png
Automatic Modul
(Dragonic Breath)
310127.png
Automatic Modul
(Dragonic Breath)
Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um 15%.
[Refinelevel >= 9]
Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um weitere 3%.
[Refinelevel >= 11]
Erhöht den Schaden von 'Dragon Breath' und 'Dragon Breath - Water' um weitere 7%.

450127.png Automatic Armor Type A [1]

450128.png Automatic Armor Type B [1]

2
AE-Episch.png
Automatic Modul
(Wave Break)
310127.png
Automatic Modul
(Wave Break)
Erhöht den Schaden von 'Sonic Wave' und 'Ignition Break' um 15%.
[Refinelevel >= 9]
Erhöht den Schaden von 'Sonic Wave' und 'Ignition Break' um weitere 3%.
[Refinelevel >= 11]
Erhöht den Schaden von 'Sonic Wave' um weitere 7%.
Reduziert die Abklingzeit von 'Ignition Break' um 0.25 Sekunden.
AE-Episch.png
Automatic Modul
(Hundred Spiral)
310127.png
Automatic Modul
(Hundred Spiral)
Erhöht den Schaden von 'Spiral Pierce' und 'Hundred Spear' um 15%.
[Refinelevel >= 9]
Erhöht den Schaden von 'Spiral Pierce' und 'Hundred Spear' um weitere 3%.
[Refinelevel >= 11]
Erhöht den Schaden von 'Spiral Pierce' um weitere 7%.
Reduziert die Abklingzeit von 'Hundred Spear' um 0.25 Sekunden.
AE-Episch.png
Automatic Modul
(Drive Press)
310127.png
Automatic Modul
(Drive Press)
Increases 'Earth Drive' and 'Shield Press' damage by 15%.
[Refinelevel >= 9]
Increases 'Earth Drive' and 'Shield Press' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Earth Drive' and 'Shield Press' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Vanishing Cannon)
310127.png
Automatic Modul
(Vanishing Cannon)
Increases 'Banishing Point' and 'Cannon Spear' damage by 15%.
[Refinelevel >= 9]
Increases 'Banishing Point' and 'Cannon Spear' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Banishing Point' and 'Cannon Spear' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Genesis Pressure)
310127.png
Automatic Modul
(Genesis Pressure)
Increases 'Pressure' and 'Ray of Genesis' damage by 15%.
[Refinelevel >= 9]
Increases 'Pressure' and 'Ray of Genesis' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Pressure' and 'Ray of Genesis' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Boost Cannon)
310133.png
Automatic Modul
(Boost Cannon)
Increases 'Knuckle Boost' and 'Arm Cannon' damage by 15%.
[Refinelevel >= 9]
Increases 'Knuckle Boost' and 'Arm Cannon' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Knuckle Boost' and 'Arm Cannon' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Cold Flare)
310133.png
Automatic Modul
(Cold Flare)
Increases 'Cold Slower' and 'Flame Launcher' damage by 15%.
[Refinelevel >= 9]
Increases 'Cold Slower' and 'Flame Launcher' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Cold Slower' and 'Flame Launcher' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Tornado Swing)
310133.png
Automatic Modul
(Tornado Swing)
Increases 'Axe Tornado' and 'Power Swing' damage by 15%.
[Refinelevel >= 9]
Increases 'Axe Tornado' and 'Power Swing' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Axe Tornado' and 'Power Swing' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Cannon Tornado)
310133.png
Automatic Modul
(Cannon Tornado)
Increases 'Cart Cannon' and 'Cart Tornado' damage by 15%.
[Refinelevel >= 9]
Increases 'Cart Cannon' and 'Cart Tornado' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Cart Cannon' and 'Cart Tornado' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Crazy Mandragora)
310133.png
Automatic Modul
(Crazy Mandragora)
Increases 'Crazy Weed' damage by 15%.
Reduces cooldown of 'Howling of Mandragora' by 0.3 seconds.
[Refinelevel >= 9]
Increases 'Crazy Weed' damage by additional 3%.
Reduces cooldown of 'Howling of Mandragora' by additional 0.3 seconds.
[Refinelevel >= 11]
Increases 'Crazy Weed' damage by additional 7%.
Reduces cooldown of 'Howling of Mandragora' by additional 0.4 seconds.
AE-Episch.png
Automatic Modul
(Acid Explosion)
310133.png
Automatic Modul
(Acid Explosion)
Increases 'Acid Demonstration' and 'Spore Explosion' damage by 15%.
[Refinelevel >= 9]
Increases 'Acid Demonstration' and 'Spore Explosion' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Acid Demonstration' and 'Spore Explosion' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Sonic Impact)
310139.png
Automatic Modul
(Sonic Impact)
Increases 'Sonic Blow' and 'Cross Impact' damage by 15%.
[Refinelevel >= 9]
Increases 'Sonic Blow' and 'Cross Impact' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Sonic Blow' and 'Cross Impact' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Cutter Slasher)
310139.png
Automatic Modul
(Cutter Slasher)
Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by 15%.
[Refinelevel >= 9]
Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Rolling Cutter' and 'Cross Ripper Slasher' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Berserk Slash)
310139.png
Automatic Modul
(Berserk Slash)
Increases 'Soul Destroyer' and 'Counter Slash' damage by 15%.
[Refinelevel >= 9]
Increases 'Soul Destroyer' and 'Counter Slash' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Soul Destroyer' and 'Counter Slash' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Fatal Raid)
310139.png
Automatic Modul
(Fatal Raid)
Increases 'Fatal Menace' and 'Raid' damage by 15%.
[Refinelevel >= 9]
Increases 'Fatal Menace' and 'Raid' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Fatal Menace' and 'Raid' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Shadow Spell)
310139.png
Automatic Modul
(Shadow Spell)
Increases all property magical damage by 15%.
[Refinelevel >= 9]
Increases all property magical damage by 3%.
[Refinelevel >= 11]
Increases all property magical damage by 7%.
AE-Episch.png
Automatic Modul
(Angle Shot)
310139.png
Automatic Modul
(Angle Shot)
Increases 'Triangle Shot' damage by 15%.
Increases long ranged physical damage by 10%.
[Refinelevel >= 9]
Increases 'Triangle Shot' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Triangle Shot' damage by additional 7%.
Increases long ranged physical damage by additional 5%.
AE-Episch.png
Automatic Modul
(Crimson Strain)
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Automatic Modul
(Crimson Strain)
Increases 'Crimson Rock' and 'Earth Strain' damage by 15%.
[Refinelevel >= 9]
Increases 'Crimson Rock' and 'Earth Strain' damage by additional 3%.
[Refinelevel >= 11]
Increases 'Crimson Rock' and 'Earth Strain' damage by additional 7%.
AE-Episch.png
Automatic Modul
(Jack Lightning)
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Automatic Modul
(Jack Lightning)
Increases Jack Frost}} and Chain Lightning damage by 15%.
[Refinelevel >= 9]
Increases Jack Frost}} and Chain Lightning damage by additional 3%.
[Refinelevel >= 11]
Increases Jack Frost}} and Chain Lightning damage by additional 7%.
AE-Episch.png
Automatic Modul
(Comet Vortex)
310145.png
Automatic Modul
(Comet Vortex)
Increases Comet}} and Tetra Vortex damage by 15%.
[Refinelevel >= 9]
Increases Comet}} and Tetra Vortex damage by additional 3%.
[Refinelevel >= 11]
Increases Comet}} and Tetra Vortex damage by additional 7%.
AE-Episch.png
Automatic Modul
(Double Bolt)
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Automatic Modul
(Double Bolt)
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 15%.
[Refinelevel >= 9]
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 3%.
[Refinelevel >= 11]
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 7%.
AE-Episch.png
Automatic Modul
(Warm Wave)
310145.png
Automatic Modul
(Warm Wave)
Increases Psychic Wave damage by 15%.
Reduces cooldown of Warmer by 1 second.
[Refinelevel >= 9]
Increases Psychic Wave damage by additional 3%.
Reduces cooldown of Warmer by additional 2 seconds.
[Refinelevel >= 11]
Increases Psychic Wave damage by additional 7%.
Reduces cooldown of Warmer by additional 4 seconds.
AE-Episch.png
Automatic Modul
(Diamond Grave)
310145.png
Automatic Modul
(Diamond Grave)
Increases Diamond Dust and Earth Grave damage by 15%.
[Refinelevel >= 9]
Increases Diamond Dust and Earth Grave damage by additional 3%.
[Refinelevel >= 11]
Increases Diamond Dust and Earth Grave damage by additional 7%.
AE-Episch.png
Automatic Modul
(Magnus Ramus)
310151.png
Automatic Modul
(Magnus Ramus)
Increases Magnum Exorcismus and Adoramus damage by 15%.
[Refinelevel >= 9]
Increases Magnum Exorcismus and Adoramus damage by additional 3%.
[Refinelevel >= 11]
Increases Magnum Exorcismus and Adoramus damage by additional 7%.
AE-Episch.png
Automatic Modul
(Holy Judex)
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Automatic Modul
(Holy Judex)
Increases Holy Light and Judex damage by 15%.
[Refinelevel >= 9]
Increases Holy Light and Judex damage by additional 3%.
[Refinelevel >= 11]
Increases Holy Light and Judex damage by additional 7%.
AE-Episch.png
Automatic Modul
(Duple Lica)
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Automatic Modul
(Duple Lica)
Increases Duple Light damage by 15%.
Reduces cooldown of Basilica by 2 seconds.
[Refinelevel >= 9]
Increases Duple Light damage by additional 3%.
Reduces cooldown of Basilica by additional 3 seconds.
[Refinelevel >= 11]
Increases Duple Light damage by additional 7%.
Reduces cooldown of Basilica by additional 5 seconds.
AE-Episch.png
Automatic Modul
(Tiger Empire)
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Automatic Modul
(Tiger Empire)
Increases Tiger Cannon and Fallen Empire by 15%.
[Refinelevel >= 9]
Increases Tiger Cannon and Fallen Empire damage by additional 3%.
[Refinelevel >= 11]
Increases Tiger Cannon and Fallen Empire damage by additional 7%.
AE-Episch.png
Automatic Modul
(Rampage Arrow)
310151.png
Automatic Modul
(Rampage Arrow)
Increases Rampage Blast and Knuckle Arrow damage by 15%.
[Refinelevel >= 9]
Increases Rampage Blast and Knuckle Arrow damage by additional 3%.
[Refinelevel >= 11]
Increases Rampage Blast and Knuckle Arrow damage by additional 7%.
AE-Episch.png
Automatic Modul
(Raging Combo)
310151.png
Automatic Modul
(Raging Combo)
Increases Combo Finish and Chain Crush Combo damage by 15%.
[Refinelevel >= 9]
Increases Combo Finish and Chain Crush Combo damage by additional 3%.
[Refinelevel >= 11]
Increases Combo Finish and Chain Crush Combo damage by additional 7%.
AE-Episch.png
Automatic Modul
(Cluster)
310157.png
Automatic Modul
(Cluster)
Increases Cluster Bomb damage by 15%.
[Refinelevel >= 9]
Increases Cluster Bomb damage by additional 3%.
[Refinelevel >= 11]
Increases Cluster Bomb damage by additional 7%.
AE-Episch.png
Automatic Modul
(Breeze Shooting)
310157.png
Automatic Modul
(Breeze Shooting)
Increases Sharp Shooting damage by 15%.
Increases critical damage by 10%.
[Refinelevel >= 9]
Increases Sharp Shooting damage by additional 3%.
[Refinelevel >= 11]
Increases Sharp Shooting damage by additional 7%.
Increases critical damage by additional 5%.
AE-Episch.png
Automatic Modul
(Aimed Storm)
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Automatic Modul
(Aimed Storm)
Increases Aimed Bolt and Arrow Storm damage by 15%.
[Refinelevel >= 9]
Increases Aimed Bolt and Arrow Storm damage by additional 3%.
[Refinelevel >= 11]
Increases Aimed Bolt and Arrow Storm damage by additional 7%.
AE-Episch.png
Automatic Modul
(Metal Echo)
310157.png
Automatic Modul
(Metal Echo)
Increases Metallic Sound and Great Echo damage by 15%.
[Refinelevel >= 9]
Increases Metallic Sound and Great Echo damage by additional 3%.
[Refinelevel >= 11]
Increases Metallic Sound and Great Echo damage by additional 7%.
AE-Episch.png
Automatic Modul
(Reverberation)
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Automatic Modul
(Reverberation)
Increases Reverberation damage by 15%.
[Refinelevel >= 9]
Increases Reverberation damage by additional 3%.
[Refinelevel >= 11]
Increases Reverberation damage by additional 7%.
AE-Episch.png
Automatic Modul
(Vulcan Severe)
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Automatic Modul
(Vulcan Severe)
Increases Arrow Vulcan and Severe Rainstorm damage by 15%.
[Refinelevel >= 9]
Increases Arrow Vulcan and Severe Rainstorm damage by additional 3%.
[Refinelevel >= 11]
Increases Arrow Vulcan and Severe Rainstorm damage by additional 7%.
AE-Episch.png
Automatic Modul
(Prominence Burst)
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Automatic Modul
(Prominence Burst)
Increases Prominence Kick and Solar Burst damage by 15%.
[Refinelevel >= 9]
Increases Prominence Kick and Solar Burst damage by additional 3%.
[Refinelevel >= 11]
Increases Prominence Kick and Solar Burst damage by additional 7%.
AE-Episch.png
Automatic Modul
(Moon Kick)
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Automatic Modul
(Moon Kick)
Increases New Moon Kick and Full Moon Kick damage by 15%.
[Refinelevel >= 9]
Increases New Moon Kick and Full Moon Kick damage by additional 3%.
[Refinelevel >= 11]
Increases New Moon Kick and Full Moon Kick damage by additional 7%
Increases critical damage by 5%.
AE-Episch.png
Automatic Modul
(Flash Falling)
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Automatic Modul
(Flash Falling)
Increases Flashing Kick and Falling Star damage by 15%.
[Refinelevel >= 9]
Increases Flashing Kick and Falling Star damage by additional 3%.
[Refinelevel >= 11]
Increases Flashing Kick and Falling Star damage by additional 7%.
AE-Episch.png
Automatic Modul
(Eswhoo)
310163.png
Automatic Modul
(Eswhoo)
Increases Esma and Eswhoo damage by 15%.
[Refinelevel >= 9]
Increases Esma and Eswhoo damage by additional 3%.
[Refinelevel >= 11]
Increases Esma and Eswhoo damage by additional 7%.
AE-Episch.png
Automatic Modul
(Espa)
310163.png
Automatic Modul
(Espa)
Increases Espa damage by 15%.
[Refinelevel >= 9]
Increases Espa damage by additional 3%.
[Refinelevel >= 11]
Increases Espa damage by additional 7%.
AE-Episch.png
Automatic Modul
(Curse Explosion)
310163.png
Automatic Modul
(Curse Explosion)
Increases Curse Explosion damage by 15%.
[Refinelevel >= 9]
Increases Curse Explosion damage by additional 3%.
[Refinelevel >= 11]
Increases Curse Explosion damage by additional 7%.
AE-Episch.png
Automatic Modul
(Des Hammer Dance)
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Automatic Modul
(Des Hammer Dance)
Increases Desperado, Fire Dance and Hammer of God damage by 15%.
[Refinelevel >= 9]
Increases Desperado, Fire Dance and Hammer of God by additional 3%.
[Refinelevel >= 11]
Increases Desperado, Fire Dance and Hammer of God by additional 7%.
AE-Episch.png
Automatic Modul
(Fire Howling Tail)
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Automatic Modul
(Fire Howling Tail)
Increases Fire Rain, Howling Mine and Dragon Tail damage by 15%.
[Refinelevel >= 9]
Increases Fire Rain, Howling Mine and =Dragon Tail damage by additional 3%.
[Refinelevel >= 11]
Increases Fire Rain, Howling Mine and Dragon Tail damage by additional 7%.
AE-Episch.png
Automatic Modul
(Storm Buster Trip)
310169.png
Automatic Modul
(Storm Buster Trip)
Increases Shattering Storm, Banishing Buster and Round Trip damage by 15%.
[Refinelevel >= 9]
Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 3%.
[Refinelevel >= 11]
Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 7%.
AE-Episch.png
Automatic Modul
(Flame Ice Wind)
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Automatic Modul
(Flame Ice Wind)
Increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%.
[Refinelevel >= 9]
Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%.
[Refinelevel >= 11]
Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%.
AE-Episch.png
Automatic Modul
(Cross Slash)
310169.png
Automatic Modul
(Cross Slash)
Increases Cross Slash damage by 15%.
[Refinelevel >= 9]
Increases Cross Slash damage by additional 3%.
[Refinelevel >= 11]
Increases Cross Slash damage by additional 7%.
AE-Episch.png
Automatic Modul
(Exploding Flake Wind)
310169.png
Automatic Modul
(Exploding Flake Wind)
Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 15%.
[Refinelevel >= 9]
Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%.
[Refinelevel >= 11]
Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%.
AE-Episch.png
Automatic Modul
(Power of Sea)
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Automatic Modul
(Power of Sea)
Reduces cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds.
[Refinelevel >= 9]
Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second.
[Refinelevel >= 11]
Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds.
AE-Episch.png
Automatic Modul
(Power of Land)
310175.png
Automatic Modul
(Power of Land)
Increases Silvervine Stem Spear and Catnip Meteor damage by 15%.
[Refinelevel >= 9]
Increases Silvervine Stem Spear and Catnip Meteor damage by additional 3%.
[Refinelevel >= 11]
Increases Silvervine Stem Spear and Catnip Meteor damage by additional 7%.
AE-Episch.png
Automatic Modul
(Power of Life)
310175.png
Automatic Modul
(Power of Life)
Increases Picky Peck and Lunatic Carrot Beat damage by 15%.
[Refinelevel >= 9]
Increases Picky Peck and Lunatic Carrot Beat damage by additional 3%.
[Refinelevel >= 11]
Increases Picky Peck and Lunatic Carrot Beat damage by additional 7%.


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